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Darkwater investigates
the paranormal, but don't call them ghostbusters - 20081103

The Summerville Armory on North
Hickory Street isn't your typical haunted building. It has
no gargoyles or cracked attic windows, no foreboding oak doors
or cobwebbed eaves. It's just a large brick structure that's
home to a National Guard unit when they're not stationed in
Afghanistan.
The Armory exterior may be dull as dirt, but
the inside is a different story. At night, the building burgeons
with unexplained events: bizarre sounds, doors that creak
open by themselves, inanimate objects that shift from one
side of a room to another when no one is looking. Even members
of the National Guard Detachment no pussies among them
admit a boo or two. According to facility manager James
Boyd SFC (who asked that the unit remain anonymous for this
article), "This place is haunted as heck."
The strange goings-on have been attributed to
a soldier who allegedly committed suicide in the late '80s after
his wife left him. Question is, are the phenomena due to the
soldier's tortured soul, or just the shifting of 50-year-old
timbers?
It's the job of Darkwater Paranormal Investigations
to find out, or at least look for evidence of "anything
that defies the laws of physics or nature." That precludes
bugs and dust motes that look like glowing sprites, sudden
bursts of energy from fluorescent lights, or wind-rattled
metal doors.
"If I can't touch it, see it, or taste
it, I don't believe it," says Darkwater founder Alkinoos
"Ike" Katsilianos, a no-nonsense tough guy with
close-cropped hair who's been in the military since 1990.
"But if I can't debunk it, it makes me think there might
be something out there."
The Darkwater team has a healthy roster of
skeptics, although each member still holds out hope for an
encounter with the unknown. "I'd love to be tapped on
the shoulder by a ghost and have a conversation with it,"
says Bruce Orr, the group's technical expert with 20 years
experience in law enforcement. He doesn't know what he'd really
do if it happened. "I'm like the bomb dog," he grins.
"If you see me running, you'd better get outta here."
At 8:30 p.m., Darkwater rumbles into the armory
with soldierly precision. Two black trucks are parked outside
the building, and video cameras, microphones, and cables are
efficiently unpacked and set up.
Helping out is Chris Gordon, who works in
the tech world for Cummins Turbo Technologies during the day.
Like Katsilianos and Orr, he'd rather analyze than speculate.
"Some people believe ghosts effect the energy around
them to move things," he says as he wields an electromagnetic
pulse (EMP) reader. He's yet to experience anything like that.
He recalls a trip that Darkwater and the recently deceased
Summerville Paranormal Group made to Strawberry Chapel in
Moncks Corner. "Bruce found a cold spot, chest high,"
he says. "I kept walking through it saying, I can't feel
it. I wanna feel it."
The possibility of a spooky encounter spurs
the investigators on even when the work becomes, as Katsilianos
puts it, "boring as hell."
However, Katsilianos says, "As soon as
you see something that shouldn't be there, you're hooked.
It's like catching the big fish. You'll be fishing ever since."
The video cameras are trained on reputed haunt
spots inside the Armory. The shower room has a strange damp
patch on the ceiling; flaked paint hangs down in the shape
of an inverted crown. The doors of the toilet cubicles supposedly
open of their own accord in the middle of the night. And objects
reputedly move halfway across a low-ceilinged office, untouched
by human hands.
Once the cameras are hooked up to a monitor
and all manmade electrical energy sources have been identified
with the EMP, the team waits half an hour for everything to
settle. By 10:30 p.m. they're ready to begin their investigation
in earnest.
The team decides to place dog tags on a hook
in the shower something their "guest of honor"
would relate to. Orr scoffs at the TV show Ghost Hunters,
in which a specter from the 1700s was once expected to recognize
a flashlight. "If you're from that time, you won't know
what a flashlight is," he reasons.
And just as a paranormal entity might respond
to objects it can relate to, the same might go for feelings.
Orr reckons he can empathize with the soldier, so he sits
in the shower and invites the ghost for a chat.
On the monitor, the shower room looks eerie.
The team is using a near infrared setting on their cameras because
of the small rooms; the infrared makes the shower tiles gleam,
and Orr's dark clothes look white. He sits in a corner, scratching
his neatly trimmed beard and calling for the dead soldier.
Orr isn't the only one talking. There's a
surprising amount of chat, considering that the team are hoping
to record sound in the building. They're waiting for a "magic
time" when paranormal events are most likely to occur;
some experts place it at 3 a.m., while Katsilianos prefers
midnight. The investigation will wrap at 12:30 a.m. After
all, the researchers have day jobs to go to and some of them
have to get up early in the morning.
Bruce, back from the shower room, appreciates
the thrill factor of a task like this. "There's definitely
a superhero mentality," he says. "You're conquering
your fears and doing something above the norm."
Linda Doty, a new member of the team, is brave
enough to sit on one of the toilets in the bathroom, where
the doors are supposed to creak open by themselves. Nothing
visits her apart from a scuttling roach or two.
"There's no scary music like on TV,"
she says back in the main section of the armory.
Katsilianos passes his "magic time"
without a creepy visitation, satisfied that he's finished
this stage of his job: gathering video, audio, and other data
from the alleged haunted site. He does take one spook with
him a little figurine that he brings to sites so he'll
always take at least one ghost home.
When Katsilianos reviews the material for
evidence of "intelligent entities" he hears a groaning
that he can't quite identify. Without a doubt Katsilianos
will first discount any rational explanations for the sound
before seeking otherworldly ones. "I'm a logic person,"
he says. "I never really believed in ghosts. I'm just
interested in stuff I don't know about."
With so much skepticism, the team is ripe
for haunting. But they ain't 'fraid of no ghost. In fact,
they'd be offended if you called them ghostbusters.
"I rate ghosts with unicorns and elves,"
says Orr. "They're mythical creatures."
Orr hopes that in 50-75 years time, the technology
will be developed to accurately trace paranormal activity.
Right now it's regarded as a pseudoscience, but reality shows
and an enduring public interest have made the field hotter
than ever. Meanwhile, Darkwater has enough "haunted"
sites in the Lowcountry to keep the group busy in this life,
and maybe the next one too.
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